Ship Roles and Captain Careers

What is this about?  
Let's talk about captain careers, ship roles and "best ships" for a second.  

Captain Career

Your captain's career doesn't matter for what kind of build you want to do. A science captain can be a threat-tank, a tactical captain can do a science build and so on.

The career only unlocks certain abilities that help with certain roles.

With that being said, no career is substantially bad for any role - we are talking about 2-10% differences at most.

Choose what you like, and it'll be ok.



Ship Roles

There are several ship roles / build types that currently exist in this game. Pretty much all ships and ship types are tailored for one or two specific roles.

While they can be "abused" for other roles, they won't shine at it and in most cases feel awful.

That's why there are no "best ships", just ships that are good or even very good at a specific role.

Also note that while some ships are better in their designated role than others, there are no bad T6 ships, and even T5-U ships are good for any content at advanced difficulty.

All T6 ships will be good for at least advanced difficulty with a budget build (= mission/reputation/fleet gear, few to no event unlocks, and minimal exchange budget) in their role.

Pick what you like to fly, build toward she ships strength, and you're good to go.

Understanding how things work together in a build is more important than just throwing together a bunch of expensive or "meta" gear.

The main roles and the ship types tailored for them are:

  1. Beam boat: Deal DPS with beams.
  1. Cannon boat: Deal DPS with dual (heavy) cannons.
  1. Threat-tank: Take in 75%+ of all(!) enemy attacks, and survive that.
  1. Kinetic torpedo boat: Deal kinetic torpedo damage.
  1. Science-Exotic boat: Deal exotic damage.
  1. Pet-based Carrier: Have hangar pets do the heavy lifting.
  1. Debuff Support ship: Buff your team and debuff enemies.
  1. Hybrid of one or more of above. DEWSCI (Directed energy weapons + Science; either dew-lean or exotics-lean) would be an example, as well as many niche builds.

Ending note: Great reading material for anyone interested in ship building: "How starships work in STO"
It is a bit math-heavy at times, but you can skip those parts. Best thing: It actually explains how things work, without a focus on maxing DPS.
Quote: »This is not a copy-and-paste set of build instructions for 'optimal DPS'